
| Showing 1-10 of 13 results | Sort by: |
| Resource | Resource Type Grade Level | Rating |
|---|---|---|
This 51-page pdf document demonstrates the connections between the CCSS content standards and the mathematical practice standards. It is a compilation of research, standards from several states, instructional strategies, common misconceptions, and examples for each standard at the grade 2 level. It is intended to help teachers understand what each standard means in terms of what students must know and be able to do. Additional flip books are cataloged separately for grades K-1 and 3-5. | Instructional Strategy, Reference Materials Grade Level: 2 | |
This web page provides links to resources aligned to the CCSS that guide and support second grade mathematics teaching and learning. Tasks developed by the Mathematics Assessment Resource Service (MARS), Problems of the Month, (POM home page is cataloged separately) and videos of public lessons and number talks developed by the Noyce Foundation are included. The tasks were designed to measure students’ ability to solve non-routine problems, explain and justify their solutions, and promote high level thinking skills. They include the scoring rubric, student responses, and discussion of student understanding and misconceptions. Resources are listed for specific grade 2 standards and are also organized by progression for an alternate search route. | Assessment, Instructional Strategy, Problem Set, Reference Materials, Video Grade Level: 2 | |
Students use this interactive Flash applet to practice comparing pairs of numbers and indicating their relationship by using greater than or less than symbols (> or <) to complete number sentences. Three levels provide practice with numbers up to 100, 1000, and 10000. | Activity, Interactive Media Grade Level: 1, 2, 3, 4, 5 | |
This professional development video clip shows students engaged in the Common Core Practice Standard #3—Construct viable arguments for conclusions reached and critique the reasoning of others. In this lesson, learners work in groups to discuss and revise their estimates of how many seeds are in a small pumpkin. Additional resources include a video transcript, teaching tips, and a link to a professional development reflection activity based upon the video. | Instructional Strategy, Video Grade Level: 1, 2 | |
This Flash applet is an interactive version of the classic game that develops number sense and strategic thinking. The computer generates a random secret number. The user makes guesses, taking advantage of the higher or lower clues provided, until the number is discovered. The goal is to find the secret number with as few attempts as possible. Three levels allow the user to adjust the range of possible numbers: up to 100, 500, or 1000. | Activity, Game, Interactive Media Grade Level: K, 1, 2, 3 | |
This webpage offers a variety of games which develop strategic thinking, analytical skills, and basic number skills. Three pdfs provide instructions and materials for sets of games played on reusable boards, on consumable sheets, and with number cards. The only other materials required are counters/chips, dice, and pens/pencils. The site also includes instructions for games that require only counters or paper and pencil. A short article describes the rationale for using such games in the classroom and offers suggestions for organizing and managing games and for maximizing their benefits. | Activity, Game, Instructional Strategy, Instructor Guide/Manual Grade Level: 1, 2, 3, 4, 5 | |
This blog entry discusses the difficulties of keeping students with learning disabilities at pace with their peers. Angelia provides a solution that helps her, which involves progress monitoring through weekly review tests. She provides the reader with an example of one of these tests (which checks for operation choice in word problems) and three examples of her progress monitoring data sheets. | Assessment, Instructional Strategy, Community Grade Level: K, 1, 2, 3 | |
This document provides descriptions and examples of what each Mathematics Common Core standard means a Grade Two student will know, understand and be able to do. This "unpacking" of the standards provides instructional guidelines and was developed to assist North Carolina educators teach the Mathematics Common Core (Standard Course of Study). | Reference Materials Grade Level: 2 | |
This simple game with 5 variations develops place value understanding and strategic thinking. It is played on paper with a 6- or 9-sided die (printable pdf game sheet included). Two players take turns rolling a die and placing the resulting number in one of their four cells, representing the places of a 4-digit number. In the basic version the player who creates the larger number wins. Variations include aiming for the smaller number or a predetermined target number, using a decimal point, placing numbers in an opponent's cells, and several scoring options. Teachers' Notes include suggestions for introducing the game, support suggestions, and a link to a more challenging extension (Dicey Operations, cataloged separately). | Activity, Game Grade Level: 2, 3, 4, 5 | |
This interactive game gives students practice in ordering sets of whole numbers, integers, fractions, decimals, and the sizes of circles. Students re-order a group of numbers or objects in a line from least to greatest by dragging them. The activity is timed and points are awarded. | Activity, Interactive Media Grade Level: K, 1, 2, 3, 4, 5, 6+ |